D 1.1 November 2005 Project design (structure, processes, meetings)
D 8.1 March 2006 Public project communication website online
D 1.2 March 2006 Internal project communication website
D 8.2 April 2006 First Dissemination and Exploitation Plan
D 8.3 April 2006 Ideas database online (“exploitation radar”)
D 4.1 April 2006 Standards and technology monitoring report
D 3.1 April 2006 Classification of mobile games and their applicability to different learning situations depending on target group, content, and learning goals
D 2.1 June 2006 First user requirements analysis report
D 5.1 June 2006 Prototype game template for first evaluation
D 6.1 June 2006 Detailed user trial concept
D 7.1 June 2006 Evaluation plan
D 3.2 July 2006 Software tool for supporting the selection of m-learning games
D 7.2 August 2006 Report on evaluation of pedagogical concepts, methodology and instructional design
D 4.2 November 2007 Functional and technical specifications
D 7.3 November 2007 Report on evaluation of the 1st user trials
D 6.2 November 2006 First user trial report (prototype games)
D 5.2 April 2007 Prototype platform for first evaluation
D 8.4 May 2007 Revised Dissemination and Exploitation Plan
D 2.2 June 2007 Subsequent user requirement report
D 5.3 October 2007 Final game template for first evaluation
D 6.3 October 2007 Second user trial report (platform and game templates)
D 3.3 October 2007 Mobile Learning Game Models and exemplars
D 4.3 November 2007 Final report on monitoring and specificaitons
D 2.3 April 2008 Subsequent user requirement report
D 7.4 April 2008 Report on evaluation of 1st platform user trials
D 5.4 August 2008 Prototype platform for final evaluation
D 3.4 September 2008 Content Development and Integration Report
D 6.4 September 2008 Final test report
D 5.5 November 2008 Final integration report
D 1.3 November 2008 Final report
D 7.5 November 2008 Evaluation report on the final test bed incl. content
D 8.5 November 2008 Final Dissemination and Exploitation Plan
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